AI Insights · Timothy · April 2023
Top 5 Ultracasual Games on iOS in Denmark Q1 2023
Explore the performance metrics of the top 5 ultracasual games on iOS in Denmark during Q1 2023, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, ultracasual games on iOS in Denmark showcased varying performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at the top 5 games in this category.
Balls'n Ropes saw fluctuations in its weekly downloads, starting at 1.3K in late December and gradually declining to 481 by the end of March. The game’s revenue peaked at $52 in the week of January 23rd, followed by a steady decline to $11 in the last week of March. Active users maintained a relatively stable trend, peaking at 3.8K in mid-February and ending the quarter at 3.7K.
Fill The Fridge! experienced a mixed quarter. Weekly downloads fluctuated, starting at 662 and reaching a low of 275 in mid-March before recovering to 551 by the end of the quarter. Revenue peaked at $63 in mid-February but saw a significant drop to $1 in the week of March 20th. Active users remained relatively steady, peaking at 7.6K in early January and ending the quarter at 6.1K.
Draw it had a more stable performance in terms of active users, starting at 1.8K and ending at 693. The game’s weekly downloads varied, starting at 824 and dropping to 254 by the end of March. Revenue showed some fluctuations, peaking at $53 in early January and ending the quarter with a modest $14.
Engine Pistons ASMR showed a significant increase in weekly downloads initially, peaking at 912 in mid-February before declining to 22 by the end of March. Revenue saw a peak of $46 in late February, ending the quarter at $8. Active users reached a high of 1.5K in mid-February and declined to 584 by the end of March.
AMAZE!!! experienced steady weekly downloads, starting at 448 and fluctuating throughout the quarter, ending at 325. Although the game did not generate revenue, its active users showed a peak of 1.7K in early January and ended the quarter at 1.3K.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for app performance.